Student Club Activity

Stanford Amateur Radio Club meeting

Topic: 
W6YX monthly meeting
Abstract / Description: 

We'll be giving a brief introductory talk on various activities the club is currently involved in, such as software defined radio applications, satellite communications, Earth-Moon-Earth communication, radio contesting and just about anything else RF related!

Date and Time: 
Tuesday, December 13, 2016 - 7:30pm to 8:30pm
Venue: 
Packard 202

OSA Special Seminar

Topic: 
Widely-Tunable High-Performance Lasers: From sophisticated optical set-ups to robust products
Abstract / Description: 

Unique manufacturing techniques enable the integration of complex optical set-ups, such as optical parametric oscillators (OPO), into highly stable products. We will discuss two such laser products that have been recently developed and released on the market: The Hübner C-WAVE, which is tunable in the visible (450-650nm) and NIR (900-1300nm); and the Cobolt Odin, which operates in the IR (2-5µm). The talk will focus on bringing new optical technology from the benchtop to market-ready products. We will also present performance data and application results from studies in atomic physics, single molecule and gas spectroscopy, and the characterization of integrated optical devices using the aforementioned products.

Date and Time: 
Thursday, November 10, 2016 - 4:15pm to 5:00pm
Venue: 
Spilker 232

LAB64 Grand Opening

Topic: 
Makerspace grand opening (and pizza)
Abstract / Description: 

Do you like to make things? Are you interested in getting started with electronics? Is there a project that you've been meaning to work on?

Undergrads! Please join us for the Grand Opening of Lab64, Stanford's newest makerspace!

 

Please let us know if you're coming by RSVPing.

Date and Time: 
Wednesday, October 19, 2016 - 6:00pm to 9:00pm
Venue: 
Packard 064

Fuse! Study night

Topic: 
Undergrad Study Night
Abstract / Description: 

Autumn quarter '16 study nights are every Thursday at 8:30pm in the Fuse room (Packard 318).

Snacks will be provided to fuel good work. We hope to see you there!

 

-Fuse

Date and Time: 
Thursday, October 13, 2016 - 8:30pm
Thursday, October 20, 2016 - 8:30pm
Thursday, October 27, 2016 - 8:30pm
Thursday, November 3, 2016 - 8:30pm
Thursday, November 10, 2016 - 8:30pm
Thursday, November 17, 2016 - 8:30pm
Venue: 
Packard 318

Fuse Hosts Student TI Workshop

Topic: 
Workshop for undergrads presented by Texas Instruments
Abstract / Description: 

Get the ease of Arduino style programming with the low power and performance Texas Instruments LaunchPad evaluation kit. In this beginner, fun, hands-on workshop, students will enjoy using easy to follow Energia software examples. You'll go from lighting LED's to moving motors while we will build several breadboard projects with a variety of sensors, discrete and analog components from SEEED Studio's SideKick Kit. Great preparation for capstone design, class or club projects.

Bring your laptop and RSVP here: http://tinyurl.com/FuseTI

Pizza provided and drawings for LaunchPads, BoosterPacks and prizes!


Fuse is EE's undergraduate student group.
The mission of Fuse is to improve student life and foster community amongst the undergraduates in the electrical engineering department. By serving as a platform for social activities and events, Fuse aims to establish a network that students can leverage to succeed academically, as well as encourage work-life balance and facilitate communication between undergraduates and the EE faculty and staff .

Date and Time: 
Wednesday, October 5, 2016 - 7:00pm to 9:00pm
Venue: 
Packard 064

GSEE HappEE Hour

Topic: 
First GSEE social event of the quarter!
Abstract / Description: 

EE Grad Students! Join us for the first HappEE Hour of the academic year. We'll have freshly cooked tacos and an assortment of beverages.

 

Please bring proof of age (21+) if you plan on drinking alcohol.

 

Hope to see you there!

Date and Time: 
Friday, September 30, 2016 - 5:00pm
Venue: 
AllenX Patio

EE State of the Department

Topic: 
End-of-Year Meeting for EE Students, Postdocs, Faculty, and Staff
Abstract / Description: 

You are Invited to Attend EE's Annual State of the Department Meeting:

  • Come hear about new developments in the department and ways that student and faculty groups are supporting our community.
  • Additionally, you'll have the opportunity to ask questions during a Q&A session with the Department Chair.
  • Free food & drinks will be served during the HappEE Hour. Please bring proof of age (21+) if you plan on drinking alcohol.
  • Plus, we're giving away prizes:

    • All attendees may enter a raffle for a $50 gift card (must be present to win)
    • Everyone who submits a question* may enter a separate raffle for a $50 gift card (not necessary to be present)

  • *Submit questions that you would like addressed during the meeting. We welcome any questions about the EE department, academics, and student life. Everyone who submits a question is eligible to win a $50 gift card.

 

 

This meeting is open to all members of the EE community.
We hope to see you there!

- EE Student Life Committee, GSEE & Fuse

Date and Time: 
Tuesday, May 24, 2016 - 4:00pm
Venue: 
Packard 101

Claude E. Shannon's 100th Birthday

Topic: 
Centennial year of the 'Father of the Information Age'
Abstract / Description: 

From UCLA Shannon Centennial Celebration website:

Claude Shannon was an American mathematician, electrical engineer, and cryptographer known as "the father of information theory". Shannon founded information theory and is perhaps equally well known for founding both digital computer and digital circuit design theory. Shannon also laid the foundations of cryptography and did basic work on code breaking and secure telecommunications.

 

Events taking place around the world are listed at IEEE Information Theory Society.

Date and Time: 
Saturday, April 30, 2016 - 12:00pm
Venue: 
N/A

Pages

GSEE, WEE, FUSE, SU IEEE

Intro to Unity Workshop

Topic: 
Intro to Unity Workshop
Abstract / Description: 

From Rabbit Hole VR Club: Come build your own game from the ground up using Unity, the main game engine used for VR development in the industry. We will go over most aspects necessary for using Unity, including use of the Asset Store, basic programming structures of Unity scripts, creating user interfaces, and building a publishable exe.

The workshop will be lead by Khoi Le, a Rabbit Hole member who has been working with Unity for 2 years. The event will be held Saturday, 1/20 in Lab64 from 6-8 pm. Bring your laptop and make sure to download Unity before coming.

Date and Time: 
Saturday, January 20, 2018 - 6:00pm
Venue: 
lab64 (Packard 064)

Undergraduate Admit Weekend

Topic: 
Welcome undergrads!
Abstract / Description: 

Welcome admitted students! 

Enjoy your time on campus and feel free to stop by the Packard Electrical Engineering Building.

Date and Time: 
Thursday, April 26, 2018 - 8:30am to Saturday, April 28, 2018 - 12:00pm

Radio Club meeting: Talk on cracking the Enigma Machine, featuring a real, working machine from WWII

Topic: 
Talk on cracking the Enigma Machine, featuring a real, working machine from WWII!
Abstract / Description: 

The Enigma machine was a cunning invention and major advance in cipher technology, which gave the Germans confidence in the secrecy of their messages during World War II. This was a reasonable confidence but proved to be wrong and eventually fatal. The story of the Allies conquering the overwhelming odds against breaking the Nazi code is a story of ingenuity and intrigue. Alan Turing led the Allies efforts to break the Enigma, which significantly shortened the war and ushered in the age of computers.

The success of cracking the Enigma was kept secret for 29 years after the end of WW2, despite 15,000 people working on the effort. This secrecy is especially incredible for us living in the age of the internet, WikiLeaks and Edward Snowden. Over 35,000 Enigma machines were
manufactured, but only 350 are known to exist today. You will see one of these rare machines and have a chance to type in your own secret messages.

Date and Time: 
Tuesday, January 9, 2018 - 7:30pm
Venue: 
Packard 202

VR/AR Community presents 'Privacy and VR'

Topic: 
Privacy and VR
Abstract / Description: 

With widespread adoption of VR, what data could we collect about users, and what can we then extrapolate from that data? Where's the line between reasonable and unreasonable knowledge? This talk will cover potential risks and concerns about Privacy and VR and offer suggestions for developers and users.

Date and Time: 
Thursday, November 16, 2017 - 7:00pm
Venue: 
Hewlett 103

VR/AR Community presents 'Designing Multi-Person Immersive Experiences'

Topic: 
Designing Multi-Person Immersive Experiences
Abstract / Description: 

Immersive interfaces have the potential to enable powerful human-to-human interactions by creating shared spaces. Learn best practices for designing VR and AR experiences around communal interactions to enable collaboration, communication and co-presence. By also considering asymmetric experiences that take place across heterogeneous devices like a headset and a mobile phone, designers can open up new opportunities for participation. Mechanics built around asynchronous interactions can make small communities feel bigger.

This session will discuss findings from dozens of social interaction tests and highlight best practices towards designing fantastic multi-person immersive experiences.

Date and Time: 
Thursday, November 2, 2017 - 7:00pm
Venue: 
Hewlett 103

lab64 - open lab / office hours

Topic: 
Office Hours - get help with projects
Abstract / Description: 

From Rabbit Hole VR Club: Tutorials and instructional office hours will be held during Fall quarter for students who are interested in XR but don't have much experience. There will be weekly office hours (Sundays 5 - 6 p.m., lab64) with an experienced core member who will help with weekly assignments starting week 3. The content covered, courtesy of Udacity, is listed below:

Introduction to Virtual Reality
VR Scenes and Objects
VR Software Development

​The pacing of the content will be about 2-3 hours per week. The timeline for these unofficial assignments are listed below.

By week 3: Finish Introduction to Virtual Reality
By week 4: Finish Animations in Scenes and Objects
By week 5: Finish Scenes and Objects
By week 6: Finish Controlling Objects Using Code in Software Development
By week 7: Finish Programming Animations in Software Development
By week 8: Finish Software Development

Basic programming experience is highly recommended. An experience level of having completed CS 106A will suffice for most of the topics covered, and an experience level of having completed CS 106B/X is ideal

Date and Time: 
Sunday, November 19, 2017 - 5:00pm to 6:00pm
Venue: 
Packard 064

lab64 - open lab / office hours

Topic: 
Office Hours - get help with projects
Abstract / Description: 

From Rabbit Hole VR Club: Tutorials and instructional office hours will be held during Fall quarter for students who are interested in XR but don't have much experience. There will be weekly office hours (Sundays 5 - 6 p.m., lab64) with an experienced core member who will help with weekly assignments starting week 3. The content covered, courtesy of Udacity, is listed below:

Introduction to Virtual Reality
VR Scenes and Objects
VR Software Development

​The pacing of the content will be about 2-3 hours per week. The timeline for these unofficial assignments are listed below.

By week 3: Finish Introduction to Virtual Reality
By week 4: Finish Animations in Scenes and Objects
By week 5: Finish Scenes and Objects
By week 6: Finish Controlling Objects Using Code in Software Development
By week 7: Finish Programming Animations in Software Development
By week 8: Finish Software Development

Basic programming experience is highly recommended. An experience level of having completed CS 106A will suffice for most of the topics covered, and an experience level of having completed CS 106B/X is ideal

Date and Time: 
Sunday, November 12, 2017 - 5:00pm to 6:00pm
Venue: 
Packard 064

lab64 - open lab / office hours

Topic: 
Office Hours - get help with projects
Abstract / Description: 

From Rabbit Hole VR Club: Tutorials and instructional office hours will be held during Fall quarter for students who are interested in XR but don't have much experience. There will be weekly office hours (Sundays 5 - 6 p.m., lab64) with an experienced core member who will help with weekly assignments starting week 3. The content covered, courtesy of Udacity, is listed below:

Introduction to Virtual Reality
VR Scenes and Objects
VR Software Development

​The pacing of the content will be about 2-3 hours per week. The timeline for these unofficial assignments are listed below.

By week 3: Finish Introduction to Virtual Reality
By week 4: Finish Animations in Scenes and Objects
By week 5: Finish Scenes and Objects
By week 6: Finish Controlling Objects Using Code in Software Development
By week 7: Finish Programming Animations in Software Development
By week 8: Finish Software Development

Basic programming experience is highly recommended. An experience level of having completed CS 106A will suffice for most of the topics covered, and an experience level of having completed CS 106B/X is ideal

Date and Time: 
Sunday, November 5, 2017 - 5:00pm to 6:00pm
Venue: 
Packard 064

lab64 - open lab / office hours

Topic: 
Office Hours - get help with projects
Abstract / Description: 

From Rabbit Hole VR Club: Tutorials and instructional office hours will be held during Fall quarter for students who are interested in XR but don't have much experience. There will be weekly office hours (Sundays 5 - 6 p.m., lab64) with an experienced core member who will help with weekly assignments starting week 3. The content covered, courtesy of Udacity, is listed below:

Introduction to Virtual Reality
VR Scenes and Objects
VR Software Development

​The pacing of the content will be about 2-3 hours per week. The timeline for these unofficial assignments are listed below.

By week 3: Finish Introduction to Virtual Reality
By week 4: Finish Animations in Scenes and Objects
By week 5: Finish Scenes and Objects
By week 6: Finish Controlling Objects Using Code in Software Development
By week 7: Finish Programming Animations in Software Development
By week 8: Finish Software Development

Basic programming experience is highly recommended. An experience level of having completed CS 106A will suffice for most of the topics covered, and an experience level of having completed CS 106B/X is ideal.

Date and Time: 
Sunday, October 29, 2017 - 5:00pm to 6:00pm
Venue: 
Packard 064

Pages

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