- Join us for our first party of spring quarter –
Food, friends, and soldering!
Food, friends, and soldering!
Individuals of all genders invited to be a part of:
#StanfordToo: A Conversation about Sexual Harassment in Our Academic Spaces, where we will feature real stories of harassment at Stanford academic STEM in a conversation with Provost Drell, Dean Minor (SoM), and Dean Graham (SE3). We will have plenty of time for audience discussion on how we can take concrete action to dismantle this culture and actively work towards a more inclusive Stanford for everyone. While our emphasis is on STEM fields, we welcome and encourage participation from students, postdocs, staff, and faculty of all academic disciplines and backgrounds.
In this presentation, I would like to discuss with you how to establish a sustainable and smart society through the internet of energy for connecting at any time and any place. I suspect that you have heard the phrase, "Internet of Energy" less often. The meaning of this phrase is simple. Because of a ubiquitous energy transmission system, you do not need to worry about a shortage of electric power. One of the most important items for establishing a sustainable society is [...]
"Inaugural Linvill Distinguished Seminar on Electronic Systems Technology," EE News, July 2018
Celebrate the end of the quarter and the holidays!
Join us at the [lab64 CA, 'Max] HoLLiday' Party!
lab64 Snowflake Contest designs featured!
No prior experience needed – All are welcome to participate! Ask our very own lab64 CA, Max Holliday, anything!
Dinner will be provided (let us know of any dietary restrictions) - please RSVP. Please RSVP if you plan on coming to the event! Sadly, we ran out of skull PCBs for the HallowEEn Party, and would like everyone to leave with a beautiful snowflake PCB at the HoLLiday Party!
Bring your friedns and Halloween spirit! Wear a costume and join us Friday 10/26 at 6:30pm!
We'll have lots of candy and snacks... AND a skull PCB! All circuit components and tools will be prepared for you, and by the time you leave, you'll have this sinister, blinking LED skull.
No prior experience needed!
Come to lab64 for an informal "office hours" session with TI's Jason Rubadue (TI's University Marketing Manager).
An informal, open, creative space for students to chat/ask questions about their projects.
Food will be provided, and the event will take place in the break room next to the lab64 makerspace in Packard.
Is EE the right major or minor for you?
Come to Majors Night and speak with EE (and other) undergrad students.
The EE Department will be at Majors Night! Come find out more about EE as a major, minor, honors program, and more.
Chat with faculty and current EE undergraduate students. Freshmen and Sophomores encouraged to attend.
See you there!
It is our distinct pleasure to welcome noted hacker and engineer, Andrew "bunnie" Huang
Please join us for his talk, Chibitronics - Democratizing Tech and Bridging the Gender Gap
In this talk, bunnie will discuss some of the technical aspects behind the introduction of paper based electronics, and some process details used to manufacture at scale.
In addition, he will present initial results indicating that, by changing materials and approach, a broader swath of society can become engaged with technology.
Quinn has been making games for 36 years, on platforms ranging from the Apple II to all manner of newfangled things. She currently manages engineering for mobile games at Scopely. She also pursues consulting, independent development, mixed-media engineering projects, and writing. In her spare time she welds things, races cars, hacks electronics, and berates her friends with sarcasm.
Editorial comment: Quinn decided that if Steve Wozniak could make a computer in a garage, she should be able to do that too. She then embarked on a journey to build a computer from scratch (PCBs and all) in her kitchen / garage. The result, which she calls Veronica, is a truly homemade programmable computer. You can find out more about all this on her web sites.
From Rabbit Hole VR Club: Come build your own game from the ground up using Unity, the main game engine used for VR development in the industry. We will go over most aspects necessary for using Unity, including use of the Asset Store, basic programming structures of Unity scripts, creating user interfaces, and building a publishable exe.
The workshop will be lead by Khoi Le, a Rabbit Hole member who has been working with Unity for 2 years. The event will be held Saturday, 1/20 in Lab64 from 6-8 pm. Bring your laptop and make sure to download Unity before coming.